基本信息
源码名称:人物拼图游戏 源码下载
源码大小:1.05M
文件格式:.zip
开发语言:C#
更新时间:2015-10-24
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源码介绍
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO; //有关文件的
using System.Collections;
namespace 人物拼图游戏
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
public PictureBox[] PicBlock ;
int GameSize; //布局大小
int MAP_WIDTH = 300; //图片宽度
int FirstBlock, SecondBlock;
bool flag; //是否交换
int[] Position ; //存放图片序号的数组
Bitmap Source; //原图像300*300
string filename; //所选择的文件名
private void Form1_Load(object sender, System.EventArgs e)
{
filename = Application.StartupPath "\\defa.bmp";
pictureBox1.Image = Image.FromFile(filename);
flag = false;
comboBox1.Items.Clear();
comboBox1.Items.Add("9");
comboBox1.Items.Add("16");
comboBox1.Items.Add("25");
comboBox1.Text = "9";
MAP_WIDTH = 300;
Source = new Bitmap(MAP_WIDTH, MAP_WIDTH);//原图像
SaveBmp();
}
private void SaveBmp() //按MAP_WIDTH*MAP_WIDTH大小保存所选图片到Source位图
{
Graphics g ;
g = Graphics.FromImage(Source); //生成Graphics对象
g.DrawImage(Image.FromFile(filename), 0, 0, MAP_WIDTH, MAP_WIDTH);
//pictureBox1.Image
}
private void init(int n)
{
Random rdm ;
ArrayList al = new ArrayList();
int t = 0;
rdm = new Random();
t = 0;
while (al.Count < n * n)
{
t = rdm.Next(0, n * n);
if ((!al.Contains(t)))
{
al.Add(t);
}
}
//清除已有图片框控件数组中的控件
if (PicBlock != null)
{
for (int i = 0; i < PicBlock.Length; i )
if(PicBlock[i]!=null)PicBlock[i].Dispose();
}
PicBlock = new PictureBox[n*n];
Position = new int[n * n];
for (t = 0; t <= al.Count - 1; t )
{
Position[t] = Convert.ToInt16 (al[t]);
}
}
private void comboBox1_SelectedIndexChanged(object sender, System.EventArgs e)
{
GameSize =(int) Math.Sqrt(Convert.ToInt16 (comboBox1.Text));
init(GameSize);
}
private void button1_Click(object sender, System.EventArgs e)
{
openFileDialog1.ShowDialog();
if (!string.IsNullOrEmpty(openFileDialog1.FileName))
{
filename = openFileDialog1.FileName;
pictureBox1.Image = Image.FromFile(filename);
SaveBmp();
}
}
private void button2_Click(object sender, System.EventArgs e) //开始按钮
{
init(GameSize); //卸载上次的图片块
//重新加载图片块
int i = 0;
int BWidth = 0; BWidth = MAP_WIDTH / GameSize;
for (i = 0; i <= GameSize * GameSize - 1; i ) {
PicBlock[i] = new PictureBox();
this.Controls.Add(PicBlock[i]);
PicBlock[i].Left = 250 BWidth * (i % GameSize);
PicBlock[i].Top = BWidth * (int)(i / GameSize) 70;
PicBlock[i].Width = BWidth;
PicBlock[i].Height = BWidth;
PicBlock[i].Name = "PicBlock" i.ToString();
PicBlock[i].Tag = i;
PicBlock[i].Image = create_image(Position[i]);
PicBlock[i].BorderStyle = BorderStyle.Fixed3D;
//PicBlock[i].BringToFront()
((PictureBox)PicBlock[i]).Click = swap;
}
}
private void swap(object sender, System.EventArgs e)
{
//这里处理公共事件,根据单击交换数组元素;
PictureBox bClick=( PictureBox)sender;
int i = 0;
Image temp;
//将被点击的控件赋给bClick变量
if (flag == false)
{
flag = true;
FirstBlock = Convert.ToInt16(bClick.Tag);
}
else //交换
{
this.Text = "";
SecondBlock = Convert.ToInt16(bClick.Tag);
temp = PicBlock[SecondBlock].Image;
PicBlock[SecondBlock].Image = PicBlock[FirstBlock].Image;
PicBlock[FirstBlock].Image = temp;
flag = false;
i = Position[SecondBlock];
Position[SecondBlock] = Position[FirstBlock];
Position[FirstBlock] = i;
foreach (int s in Position)
{
this.Text = this.Text Position[s].ToString ();
}
if (CheckWin() == true) //过关
{
MessageBox.Show("成功了", "提示");
}
}
}
private bool CheckWin() //判断是否成功
{
int t = 0;
for (t = 0; t <= Position.Length - 1; t )
{
if (Position[t] != t)
{
return false;
}
}
return true;
}
private Bitmap create_image(int n) //按标号n截图
{
int W = 0;
W = MAP_WIDTH / GameSize;
Bitmap bit = new Bitmap(W, W);
Graphics g = Graphics.FromImage(bit); //生成Graphics对象
Rectangle a = new Rectangle(0, 0, W, W);
Rectangle b = new Rectangle((n % GameSize) * W, n / GameSize * W, W, W);
g.DrawImage(Source, a, b, GraphicsUnit.Pixel);
//截图 Copy W*W part from source image Image.FromFile("temp.bmp")
return bit;
}
}
}