基本信息
源码名称:C#拼图游戏完整源码下载,此实例仅供学习使用
源码大小:0.02M
文件格式:.zip
开发语言:C#
更新时间:2013-01-09
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   源码介绍

拼图游戏,C#做的,拼图时候,需要先打开一张图 就是Open Image,然后 进行拼图操作


/// <summary>
	/// Form1 的摘要说明。
	/// </summary>
	public class Form1 : System.Windows.Forms.Form
	{
		private Game myGame;
		private System.Windows.Forms.MainMenu mainMenu;
		private System.Windows.Forms.MenuItem mnuFilSeparator;
		private System.Windows.Forms.OpenFileDialog openFileDialog;
		private System.Windows.Forms.MenuItem mnuGame;
		private System.Windows.Forms.MenuItem mnuGameOpenImage;
		private System.Windows.Forms.MenuItem mnuGameScramble;
		private System.Windows.Forms.MenuItem menuGameExit;
		private System.Windows.Forms.PictureBox pictureBox;
		private System.Windows.Forms.MenuItem mnuGameRotate;
		private System.Windows.Forms.Timer timer1;
		private System.ComponentModel.IContainer components;
		
		public Form1()
		{
			//
			// Windows 窗体设计器支持所必需的
			//
			InitializeComponent();

			//
			// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
			//
		}

		/// <summary>
		/// 清理所有正在使用的资源。
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if (components != null) 
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// 设计器支持所需的方法 - 不要使用代码编辑器修改
		/// 此方法的内容。
		/// </summary>
		private void InitializeComponent()
		{
			this.components = new System.ComponentModel.Container();
			this.mainMenu = new System.Windows.Forms.MainMenu();
			this.mnuGame = new System.Windows.Forms.MenuItem();
			this.mnuGameOpenImage = new System.Windows.Forms.MenuItem();
			this.mnuGameScramble = new System.Windows.Forms.MenuItem();
			this.mnuGameRotate = new System.Windows.Forms.MenuItem();
			this.mnuFilSeparator = new System.Windows.Forms.MenuItem();
			this.menuGameExit = new System.Windows.Forms.MenuItem();
			this.openFileDialog = new System.Windows.Forms.OpenFileDialog();
			this.pictureBox = new System.Windows.Forms.PictureBox();
			this.timer1 = new System.Windows.Forms.Timer(this.components);
			this.SuspendLayout();
			// 
			// mainMenu
			// 
			this.mainMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
																					 this.mnuGame});
			// 
			// mnuGame
			// 
			this.mnuGame.Index = 0;
			this.mnuGame.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
																					this.mnuGameOpenImage,
																					this.mnuGameScramble,
																					this.mnuGameRotate,
																					this.mnuFilSeparator,
																					this.menuGameExit});
			this.mnuGame.Text = "Game";
			// 
			// mnuGameOpenImage
			// 
			this.mnuGameOpenImage.Index = 0;
			this.mnuGameOpenImage.Shortcut = System.Windows.Forms.Shortcut.CtrlO;
			this.mnuGameOpenImage.Text = "&Open Image...";
			this.mnuGameOpenImage.Click  = new System.EventHandler(this.mnuGameOpenImage_Click);
			// 
			// mnuGameScramble
			// 
			this.mnuGameScramble.Index = 1;
			this.mnuGameScramble.Text = "Scramble";
			this.mnuGameScramble.Click  = new System.EventHandler(this.mnuGameScramble_Click);
			// 
			// mnuGameRotate
			// 
			this.mnuGameRotate.Index = 2;
			this.mnuGameRotate.Text = "Rotate";
			this.mnuGameRotate.Click  = new System.EventHandler(this.mnuGameRotate_Click);
			// 
			// mnuFilSeparator
			// 
			this.mnuFilSeparator.Index = 3;
			this.mnuFilSeparator.Text = "-";
			// 
			// menuGameExit
			// 
			this.menuGameExit.Index = 4;
			this.menuGameExit.Text = "E&xit";
			this.menuGameExit.Click  = new System.EventHandler(this.menuGameExit_Click);
			// 
			// openFileDialog
			// 
			this.openFileDialog.Filter = "(*.BMP;*.JPG;*.GIF)|*.BMP;*.JPG;*.GIF";
			// 
			// pictureBox
			// 
			this.pictureBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
			this.pictureBox.Name = "pictureBox";
			this.pictureBox.Size = new System.Drawing.Size(488, 296);
			this.pictureBox.TabIndex = 0;
			this.pictureBox.TabStop = false;
			// 
			// Form1
			// 
			this.AutoScale = false;
			this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
			this.AutoScroll = true;
			this.ClientSize = new System.Drawing.Size(488, 297);
			this.Controls.AddRange(new System.Windows.Forms.Control[] {
																		  this.pictureBox});
			this.KeyPreview = true;
			this.Menu = this.mainMenu;
			this.Name = "Form1";
			this.Text = "拼图";
			this.Load  = new System.EventHandler(this.Form1_Load);
			this.ResumeLayout(false);

		}
		#endregion

		/// <summary>
		/// 应用程序的主入口点。
		/// </summary>
		[STAThread]
		static void Main() 
		{
			Application.Run(new Form1());
		}

		private void mnuGameOpenImage_Click(object sender, System.EventArgs e)
		{	
			string temp = openFileDialog.FileName;
			openFileDialog.ShowDialog(this);
			if (temp == openFileDialog.FileName) return;
			myGame.LoadImage(openFileDialog.FileName);
		}
		
		private void mnuGameScramble_Click(object sender, System.EventArgs e)
		{
			myGame.Scramble();
		}

		private void Form1_Load(object sender, System.EventArgs e)
		{
			myGame = new Game(pictureBox);
			myGame.Success  = new SuccessEventHandler(this.SuccessHandler);
			this.Show();
			if (Environment.GetCommandLineArgs().Length==2)
				myGame.LoadImage(Environment.GetCommandLineArgs()[1]);
		}

		private void SuccessHandler(object sender, System.EventArgs e)
		{
			MessageBox.Show("You win!!!", "Congratulate");
		}

		private void mnuGameRotate_Click(object sender, System.EventArgs e)
		{
			myGame.Rotate = !myGame.Rotate;
			mnuGameRotate.Checked = myGame.Rotate;
		}

		private void menuGameExit_Click(object sender, System.EventArgs e)
		{
			this.Close();
		}
	}