基本信息
源码名称:C# 串口读写程序 串口通讯示例源码
源码大小:0.06M
文件格式:.rar
开发语言:C#
更新时间:2014-03-26
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源码介绍
using System; using System.Runtime.InteropServices; namespace JustinIO { public class CommPort { public string PortNum; public int BaudRate; public byte ByteSize; public byte Parity; // 0-4=no,odd,even,mark,space public byte StopBits; // 0,1,2 = 1, 1.5, 2 public int ReadTimeout; //comm port win32 file handle private int hComm = -1; public int Tran;//10,50,100,500,1000 public bool Opened = false; //win32 api constants private const uint GENERIC_READ = 0x80000000; private const uint GENERIC_WRITE = 0x40000000; private const int OPEN_EXISTING = 3; private const int INVALID_HANDLE_VALUE = -1; [StructLayout ( LayoutKind.Sequential )] public struct DCB { //taken from c struct in platform sdk public int DCBlength; // sizeof(DCB) public int BaudRate; // 指定当前波特率 current baud rate // these are the c struct bit fields, bit twiddle flag to set public int fBinary; // 指定是否允许二进制模式,在windows95中必须主TRUE binary mode, no EOF check public int fParity; // 指定是否允许奇偶校验 enable parity checking public int fOutxCtsFlow; // 指定CTS是否用于检测发送控制,当为TRUE是CTS为OFF,发送将被挂起。 CTS output flow control public int fOutxDsrFlow; // 指定CTS是否用于检测发送控制 DSR output flow control public int fDtrControl; // DTR_CONTROL_DISABLE值将DTR置为OFF, DTR_CONTROL_ENABLE值将DTR置为ON, DTR_CONTROL_HANDSHAKE允许DTR"握手" DTR flow control type public int fDsrSensitivity; // 当该值为TRUE时DSR为OFF时接收的字节被忽略 DSR sensitivity public int fTXContinueOnXoff; // 指定当接收缓冲区已满,并且驱动程序已经发送出XoffChar字符时发送是否停止。TRUE时,在接收缓冲区接收到缓冲区已满的字节XoffLim且驱动程序已经发送出XoffChar字符中止接收字节之后,发送继续进行。 FALSE时,在接收缓冲区接收到代表缓冲区已空的字节XonChar且驱动程序已经发送出恢复发送的XonChar之后,发送继续进行。XOFF continues Tx public int fOutX; // TRUE时,接收到XoffChar之后便停止发送接收到XonChar之后将重新开始 XON/XOFF out flow control public int fInX; // TRUE时,接收缓冲区接收到代表缓冲区满的XoffLim之后,XoffChar发送出去接收缓冲区接收到代表缓冲区空的XonLim之后,XonChar发送出去 XON/XOFF in flow control public int fErrorChar; // 该值为TRUE且fParity为TRUE时,用ErrorChar 成员指定的字符代替奇偶校验错误的接收字符 enable error replacement public int fNull; // eTRUE时,接收时去掉空(0值)字节 enable null stripping public int fRtsControl; // RTS flow control /*RTS_CONTROL_DISABLE时,RTS置为OFF RTS_CONTROL_ENABLE时, RTS置为ON RTS_CONTROL_HANDSHAKE时, 当接收缓冲区小于半满时RTS为ON 当接收缓冲区超过四分之三满时RTS为OFF RTS_CONTROL_TOGGLE时, 当接收缓冲区仍有剩余字节时RTS为ON ,否则缺省为OFF*/ public int fAbortOnError; // TRUE时,有错误发生时中止读和写操作 abort on error public int fDummy2; // 未使用 reserved public uint flags; public ushort wReserved; // 未使用,必须为0 not currently used public ushort XonLim; // 指定在XON字符发送这前接收缓冲区中可允许的最小字节数 transmit XON threshold public ushort XoffLim; // 指定在XOFF字符发送这前接收缓冲区中可允许的最小字节数 transmit XOFF threshold public byte ByteSize; // 指定端口当前使用的数据位 number of bits/byte, 4-8 public byte Parity; // 指定端口当前使用的奇偶校验方法,可能为:EVENPARITY,MARKPARITY,NOPARITY,ODDPARITY 0-4=no,odd,even,mark,space public byte StopBits; // 指定端口当前使用的停止位数,可能为:ONESTOPBIT,ONE5STOPBITS,TWOSTOPBITS 0,1,2 = 1, 1.5, 2 public char XonChar; // 指定用于发送和接收字符XON的值 Tx and Rx XON character public char XoffChar; // 指定用于发送和接收字符XOFF值 Tx and Rx XOFF character public char ErrorChar; // 本字符用来代替接收到的奇偶校验发生错误时的值 error replacement character public char EofChar; // 当没有使用二进制模式时,本字符可用来指示数据的结束 end of input character public char EvtChar; // 当接收到此字符时,会产生一个事件 received event character public ushort wReserved1; // 未使用 reserved; do not use } [StructLayout ( LayoutKind.Sequential )] private struct COMMTIMEOUTS { public int ReadIntervalTimeout; public int ReadTotalTimeoutMultiplier; public int ReadTotalTimeoutConstant; public int WriteTotalTimeoutMultiplier; public int WriteTotalTimeoutConstant; } [StructLayout ( LayoutKind.Sequential )] private struct OVERLAPPED { public int Internal; public int InternalHigh; public int Offset; public int OffsetHigh; public int hEvent; } [DllImport ( "kernel32.dll" )] private static extern int CreateFile ( string lpFileName , // 要打开的串口名称 uint dwDesiredAccess , // 指定串口的访问方式,一般设置为可读可写方式 int dwShareMode , // 指定串口的共享模式,串口不能共享,所以设置为0 int lpSecurityAttributes , // 设置串口的安全属性,WIN9X下不支持,应设为NULL int dwCreationDisposition , // 对于串口通信,创建方式只能为OPEN_EXISTING int dwFlagsAndAttributes , // 指定串口属性与标志,设置为FILE_FLAG_OVERLAPPED(重叠I/O操作),指定串口以异步方式通信 int hTemplateFile // 对于串口通信必须设置为NULL ); [DllImport ( "kernel32.dll" )] private static extern bool GetCommState ( int hFile , //通信设备句柄 ref DCB lpDCB // 设备控制块DCB ); [DllImport ( "kernel32.dll" )] private static extern bool BuildCommDCB ( string lpDef , // 设备控制字符串 ref DCB lpDCB // 设备控制块 ); [DllImport ( "kernel32.dll" )] private static extern bool SetCommState ( int hFile , // 通信设备句柄 ref DCB lpDCB // 设备控制块 ); [DllImport ( "kernel32.dll" )] private static extern bool GetCommTimeouts ( int hFile , // 通信设备句柄 handle to comm device ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values ); [DllImport ( "kernel32.dll" )] private static extern bool SetCommTimeouts ( int hFile , // 通信设备句柄 handle to comm device ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values ); [DllImport ( "kernel32.dll" )] private static extern bool ReadFile ( int hFile , // 通信设备句柄 handle to file byte [ ] lpBuffer , // 数据缓冲区 data buffer int nNumberOfBytesToRead , // 多少字节等待读取 number of bytes to read ref int lpNumberOfBytesRead , // 读取多少字节 number of bytes read ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer ); [DllImport ( "kernel32.dll" )] private static extern bool WriteFile ( int hFile , // 通信设备句柄 handle to file byte [ ] lpBuffer , // 数据缓冲区 data buffer int nNumberOfBytesToWrite , // 多少字节等待写入 number of bytes to write ref int lpNumberOfBytesWritten , // 已经写入多少字节 number of bytes written ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer ); [DllImport ( "kernel32.dll" )] private static extern bool CloseHandle ( int hObject // handle to object ); [DllImport ( "kernel32.dll" )] private static extern uint GetLastError ( ); public void Open ( ) { DCB dcbCommPort = new DCB ( ); COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS ( ); // 打开串口 OPEN THE COMM PORT. hComm = CreateFile ( PortNum , GENERIC_READ | GENERIC_WRITE , 0 , 0 , OPEN_EXISTING , 0 , 0 ); // 如果串口没有打开,就打开 IF THE PORT CANNOT BE OPENED, BAIL OUT. if ( hComm == INVALID_HANDLE_VALUE ) { throw ( new ApplicationException ( "非法操作,不能打开串口!" ) ); } // 设置通信超时时间 SET THE COMM TIMEOUTS. GetCommTimeouts ( hComm , ref ctoCommPort ); ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout; ctoCommPort.ReadTotalTimeoutMultiplier = 0; ctoCommPort.WriteTotalTimeoutMultiplier = 0; ctoCommPort.WriteTotalTimeoutConstant = 0; SetCommTimeouts ( hComm , ref ctoCommPort ); // 设置串口 SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS. GetCommState ( hComm , ref dcbCommPort ); dcbCommPort.BaudRate = BaudRate; dcbCommPort.flags = 0; //dcb.fBinary=1; dcbCommPort.flags |= 1; if ( Parity > 0 ) { //dcb.fParity=1 dcbCommPort.flags |= 2; } dcbCommPort.Parity = Parity; dcbCommPort.ByteSize = ByteSize; dcbCommPort.StopBits = StopBits; if ( !SetCommState ( hComm , ref dcbCommPort ) ) { //uint ErrorNum=GetLastError(); throw ( new ApplicationException ( "非法操作,不能打开串口!" ) ); } //unremark to see if setting took correctly //DCB dcbCommPort2 = new DCB(); //GetCommState(hComm, ref dcbCommPort2); Opened = true; } public void Close ( ) { if ( hComm != INVALID_HANDLE_VALUE ) { CloseHandle ( hComm ); } } public byte [ ] Read ( int NumBytes ) { byte [ ] BufBytes; byte [ ] OutBytes; BufBytes = new byte [ NumBytes ]; if ( hComm != INVALID_HANDLE_VALUE ) { OVERLAPPED ovlCommPort = new OVERLAPPED ( ); int BytesRead = 0; ReadFile ( hComm , BufBytes , NumBytes , ref BytesRead , ref ovlCommPort ); OutBytes = new byte [ BytesRead ]; Array.Copy ( BufBytes , OutBytes , BytesRead ); } else { throw ( new ApplicationException ( "串口未打开!" ) ); } return OutBytes; } public int Write ( byte [ ] WriteBytes ) { int BytesWritten = 0; if ( hComm != INVALID_HANDLE_VALUE ) { OVERLAPPED ovlCommPort = new OVERLAPPED ( ); WriteFile ( hComm , WriteBytes , WriteBytes.Length , ref BytesWritten , ref ovlCommPort ); } else { throw ( new ApplicationException ( "串口未打开!" ) ); } return BytesWritten; } } class HexCon { // 把十六进制字符串转换成字节型和把字节型转换成十六进制字符串 converter hex string to byte and byte to hex string public static string ByteToString ( byte [ ] InBytes ) { string StringOut = ""; foreach ( byte InByte in InBytes ) { StringOut = StringOut String.Format ( "{0:X2} " , InByte ); } return StringOut; } public static byte [ ] StringToByte ( string InString ) { string [ ] ByteStrings; ByteStrings = InString.Split ( " ".ToCharArray ( ) ); byte [ ] ByteOut; ByteOut = new byte [ ByteStrings.Length - 1 ]; for ( int i = 0 ; i == ByteStrings.Length - 1 ; i ) { ByteOut [ i ] = Convert.ToByte ( ( "0x" ByteStrings [ i ] ) ); } return ByteOut; } } }