基本信息
源码名称:图像跑马灯效果
源码大小:0.19M
文件格式:.zip
开发语言:C#
更新时间:2015-12-15
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   源码介绍

图像跑马灯效果


using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace SDMarquee
{
    public partial class FormMain : Form
    {
        public FormMain()
        {
            InitializeComponent();
        }

        /// <summary>
        /// 处理窗体加载事件
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void FormMain_Load(object sender, EventArgs e)
        {
            // 启用计时器
            this.timer.Enabled = true;
        }

        /// <summary>
        /// 处理定时器时间步事件
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void timer_Tick(object sender, EventArgs e)
        {
            this.panel1.Left = this.panel1.Left   10;
            if (this.panel1.Left > this.Width   10)
            {
                this.panel1.Left = -this.panel1.Width;
            }
        }

        /// <summary>
        /// 处理图像框鼠标进入事件[图片1]
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void pictureBox1_MouseEnter(object sender, EventArgs e)
        {
            timer.Enabled = false;
        }

        /// <summary>
        /// 处理图像框鼠标进入事件[图片2]
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void pictureBox2_MouseEnter(object sender, EventArgs e)
        {
            timer.Enabled = false;
        }

        /// <summary>
        /// 处理图像框鼠标进入事件[图片3]
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void pictureBox3_MouseEnter(object sender, EventArgs e)
        {
            timer.Enabled = false;
        }

        /// <summary>
        /// 处理图像框鼠标离开事件[图片1]
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void pictureBox1_MouseLeave(object sender, EventArgs e)
        {
            timer.Enabled = true;
        }

        /// <summary>
        /// 处理图像框鼠标离开事件[图片2]
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void pictureBox2_MouseLeave(object sender, EventArgs e)
        {
            timer.Enabled = true;
        }

        /// <summary>
        /// 处理图像框鼠标离开事件[图片3]
        /// </summary>
        /// <param name="sender">事件源</param>
        /// <param name="e">事件</param>
        private void pictureBox3_MouseLeave(object sender, EventArgs e)
        {
            timer.Enabled = true;
        }
    }
}