基本信息
源码名称:java开发坦克大战 小游戏源码(TankWar2.9)
源码大小:0.58M
文件格式:.zip
开发语言:Java
更新时间:2018-11-30
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   源码介绍
java初学者训练


package com.xiaosha.TankWar;
import java.awt.Color;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.ArrayList;



/**
 * ����������Ϸ��������
 * @author xiaosha
 *
 */

public class TankClient extends Frame {
	
//	int initTankCount = Integer.parseInt(PropertyMgr.getProperty("initTankCount"));
//	int reTankCount = Integer.parseInt(PropertyMgr.getProperty("reTankCount"));

	
	private static final long serialVersionUID = 1L;
		
	/**
	 * ������Ϸ���ڴ�С�ij���
	 */
	public static final int GAME_WIDTH = 800;
	public static final int GAME_HEIGHT = 600;
	

	/**
	 * �����Լ���̹�˵�̹��
	 */
	Tank myTank = new Tank(650, 550 ,true,this);
	/**
	 * ����ǽ
	 */
	Wall w1 = new Wall(200, 150, 40, 300, this);
	Wall w2 = new Wall(500, 150, 40, 300, this);
	/**
	 * ����Ѫ��
	 */
	Blood b = new Blood();
	/**
	 * �������̹���ӵ��ͱ�ը��list������
	 */
	java.util.List<Tank> tanks = new ArrayList<Tank>();
	java.util.List<Missile> missiles = new ArrayList<Missile>();
	java.util.List<Explode> explodes = new ArrayList<Explode>();
	
	/**
	 * ˫����--����һ�������ͼƬ
	 */
	Image offScreanImage = null;


	/**
	 * ˫����--���������ͼƬ��
	 * repaint���ȵ���update �ٵ���paint 
	 */
	public void update(Graphics g) {
		/**
		 * ������ͼƬ�Ĵ�С
		 */
		if(offScreanImage  ==  null){
			offScreanImage = this.createImage(GAME_WIDTH, GAME_HEIGHT); 
		}
		/**
		 * �û���
		 */
		Graphics gOffScrean = offScreanImage.getGraphics();
		/**
		 * ��
		 * �ػ�����
		 */
		Color c = gOffScrean.getColor();
		gOffScrean.setColor(Color.black);
		/**
		 * ��������
		 */
		gOffScrean.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT);
		gOffScrean.setColor(c);
		paint(gOffScrean);
		/**
		 * ��ͼ
		 */
		g.drawImage(offScreanImage, 0, 0, null);
	}
	
	/**
	 * ������
	 */
	public void paint(Graphics g){
		/**
		 * �����ͼ̹�˹��٣����Զ����̹��
		 */
		int reTankCount = 4;
		if(tanks.size() < 6){
			Tank.newTanks(reTankCount,false);
		}	
		/**
		 * ���ӵ���ѭ���ж��ӵ������
		 */
		for(int i = 0;i<missiles.size();i  ){
			Missile m  = missiles.get(i);
			m.hitTanks(tanks);
			m.hitTank(myTank);
			m.hitWall(w1);
			m.hitWall(w2);
			m.draw(g);
		}
		/**
		 * �����Կ��Ƶ�̹�˲�ѭ���ж��������
		 */
		for(int i=0; i<tanks.size(); i  ){
			Tank tank = tanks.get(i);
			tank.collidesWithWall(w1);
			tank.collidesWithWall(w2);
			tank.collidesWithTanks(tanks);
			tank.draw( g);
		}
		/**
		 * ���Լ���̹���Լ��Լ���̹�˳�Ѫ�����ж�
		 */
		myTank.draw( g);
		myTank.eat(b);
		/**
		 * ��ǽ
		 */
		w1.draw(g);
		w2.draw(g);
		/**
		 * ��Ѫ��
		 */
		b.draw(g);
		/**
		 * ����ըЧ��
		 */
		for(int i = 0; i<explodes.size(); i  ){ 
			Explode e = explodes.get(i);
			e.draw(g);
		}
		/**
		 * ��ʾ��ǰ��Ļ�ϸ�����Ϣ
		 */
		Color c = g.getColor();
		g.setColor(Color.WHITE);
		g.drawString("missiles count:" missiles.size(), 10, 50);
		g.drawString("explodes count:" explodes.size(), 10, 70);
		g.drawString("Tanks    count:" tanks.size(), 10, 90);
		g.drawString("myTank    life:" myTank.getLife(), 10, 110);
		g.drawString("F2 :		刷怪  ", 640, 50);
		g.drawString("空格键 :	子弹", 640, 70);
		g.drawString("PS 中间鬼畜的东西是血包", 640, 90);
		g.setColor(c);
	}
	/**
	 * �趨����
	 */
	public void launchFrame(){
		int initTankCount = 10;
		Tank.newTanks(initTankCount,false);
		/**
		 * �趨λ��
		 */
		this.setLocation(400,100);
		/**
		 * �趨���ڴ�С
		 */
		this.setSize(GAME_WIDTH, GAME_HEIGHT);
		/**
		 * �趨��������
		 */
		this.setTitle("TankWar");
		
		/**
		 * �趨���ڹرյ��źż���
		 */
		this.addWindowListener(new WindowAdapter() {

			public void windowClosing(WindowEvent e) {
				System.exit(0);
			}
		});
		/**
		 * �趨���ڴ�С���ɱ��
		 */
			this.setResizable(false);
			/**
			 * �趨���ڱ�����ɫ
			 */
			this.setBackground(Color.GREEN);
			/**
			 * ��Ӽ��̼�����
			 */
			this.addKeyListener(new KeyMonitor());
			/**
			 * ʹ���ڳ���
			 */
			setVisible(true);
			/**
			 * �����������ػ�
			 */
			new Thread(new PaintThread()).start();
		}
	/**
	 * 
	 * @param ������
	 */
	public static void main(String[] args) {
		TankClient tc = new TankClient();
		tc.launchFrame();
	}
	/**
	 * �滭�߳�
	 */
	private class PaintThread implements Runnable{
		
		public void run(){
			while(true){
				repaint();
				try {
					Thread.sleep(50);
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
			}
		}
	}
	/**
	 * 
	 * 	��������  ���̼�������
	 *  extend   ���Բ�Ҫȫ��ʵ�����ж���
	 *  ֻʵ����Ҫ�Ľӿ�
	 */
	private class KeyMonitor extends KeyAdapter{
		/**
		 * ����̧�����
		 */
		public void keyReleased(KeyEvent e) {
			myTank.keyReleased(e);
		}
		/**
		 * ���̰��¼���
		 */
		public void keyPressed(KeyEvent e) {	
			/**
			 * �������źŴ���Tank��keyPressed����
			 */
			myTank.keyPressed(e);
		}
		
	}
}