基本信息
源码名称:JAVA 像素鸟小游戏源码(支持俩人一起玩)
源码大小:0.80M
文件格式:.rar
开发语言:Java
更新时间:2018-07-09
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源码介绍
双人 像素鸟如下:
package Flappybirid_1; import java.awt.image.BufferedImage; import java.io.IOException;//发出IO异常的信号 import java.awt.*; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.imageio.ImageIO; import javax.swing.*; public class World extends JFrame{ GamePanel fp; public class GamePanel extends JPanel{ /** * */ private static final long serialVersionUID = 6865748790042152200L; BufferedImage background; BufferedImage startImage; Ground ground; Column column1; Column column2; Bird bird[]=new Bird[2]; int []score=new int[2]; GoldCoin gc1,gc2; boolean start; //游戏开始的标志位 boolean gameover; boolean []over=new boolean[2]; boolean overs; boolean getcoin; int sign; int random; public GamePanel(int l) throws IOException { sign=l; overs=true; background=ImageIO.read(getClass().getResource("/images/白天.png")); startImage=ImageIO.read(getClass().getResource("/images/上.png")); column1=new Column(360); column2=new Column(560); gc1=new GoldCoin(); gc2=new GoldCoin(); for(int i=0;i<sign;i ) { bird[i]=new Bird(100,190 i*100,i); score[i]=0; } //初始化地面 ground=new Ground(); } /*重写父类的pain方法来绘制图形*/ public void paint (Graphics g) { //绘制背景图片 g.drawImage(background,0,0,null); if(start==true) { //绘制开始图片 column1.paint(g); column2.paint(g); gc1.paint(g); gc2.paint(g); for(int i=0;i<sign;i ) { bird[i].paint(g); } } if(gameover) { try { BufferedImage end=ImageIO.read(getClass().getResource("/images/Over.png")); g.drawImage(end,0,0,null); } catch (IOException e) { // TODO 自动生成的 catch 块 e.printStackTrace(); } } if(start==false&&gameover==false) { //绘制开始图片 g.drawImage(startImage,0,0,null); } //绘制地面 for(int i=0;i<sign;i ) { g.setFont(new Font(Font.MONOSPACED,Font.BOLD,20)); g.setColor(Color.WHITE); g.drawString("score" i "=" score[i], 30 200*i, 50); ground.paint(g); } } public void action() throws InterruptedException { this.setFocusable(true); addMouseListener(new MouseListener() { @Override public void mouseClicked(MouseEvent arg0) { // TODO 自动生成的方法存根 } @Override public void mouseEntered(MouseEvent arg0) { // TODO 自动生成的方法存根 } @Override public void mouseExited(MouseEvent arg0) { // TODO 自动生成的方法存根 } @Override public void mousePressed(MouseEvent arg0) { // TODO 自动生成的方法存根 if(arg0.getButton()==MouseEvent.BUTTON1) { if(gameover==true) { try{ column1=new Column(360); column2=new Column(560); gc1=new GoldCoin(); gc2=new GoldCoin(); for(int i=0;i<sign;i ) { bird[i]=new Bird(100,190 i*100,i); score[i]=0; over[i]=false; } //初始化地面 ground=new Ground(); start=false; gameover=false; }catch(IOException e1) { e1.printStackTrace(); } } start=true; if(over[0]==false) bird[0].flappy(); } if(arg0.getButton()==MouseEvent.BUTTON3) { if(sign==2) { if(over[1]==false) bird[1].flappy(); } } } @Override public void mouseReleased(MouseEvent arg0) { // TODO 自动生成的方法存根 } }); addKeyListener(new KeyListener() { public void keyPressed(KeyEvent e) { if(e.getKeyCode()==KeyEvent.VK_X) { if(gameover==true) { try{ column1=new Column(360); column2=new Column(560); gc1=new GoldCoin(); gc2=new GoldCoin(); for(int i=0;i<sign;i ) { bird[i]=new Bird(100,190 i*40,i); score[i]=0; over[i]=false; } //初始化地面 ground=new Ground(); start=false; gameover=false; }catch(IOException e1) { e1.printStackTrace(); } } start=true; if(over[0]==false) bird[0].flappy(); } if(e.getKeyCode()==KeyEvent.VK_N) { if(sign==2) { if(over[1]==false) bird[1].flappy(); } } } @Override public void keyReleased(KeyEvent arg0) { // TODO 自动生成的方法存根 } @Override public void keyTyped(KeyEvent e) { // TODO 自动生成的方法存根 } }); Thread t = new Thread(new Runnable() { @Override public void run() { // TODO 自动生成的方法存根 while(true) { overs=true; if(start==true) { column1.step(); column2.step(); if(column1.ran<100&&column1.getcoin==false) { gc1.step(column1); } if(column2.ran<100&&column2.getcoin==false) { gc2.step(column2); } for(int i=0;i<sign;i ) { bird[i].step(); if(over[i]==false) { //如果不加这个的话就会出现只要有一只鸟还活着就可以无限飞 over[i]=bird[i].hit(column1,column2,ground); } if(bird[i].pass(column1, column2)&&over[i]==false) { score[i] ; } overs=overs&over[i]; if(bird[i].hitCoin(gc1)) { score[i] =1; gc1.TrackChange(); column1.getcoin=true; } if(bird[i].hitCoin(gc2)) { score[i] =1; gc2.TrackChange(); column2.getcoin=true; } } if(overs) { start=false; gameover=true; } } ground.step(); repaint(); try { Thread.sleep(1000/60); } catch (InterruptedException e) { // TODO 自动生成的 catch 块 e.printStackTrace(); } //每个60是重绘一次 } } }); t.start(); } } World(int l) throws IOException, InterruptedException { fp = new GamePanel(l); setSize(384,448); setResizable(false); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); add(fp); setVisible(true); fp.action(); } }